mirror of https://github.com/godotengine/godot
This allows optimizing the audio output latency on higher-end CPUs, especially in projects that do not expose a way to override this setting. |
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|---|---|---|
| .. | ||
| SCsub | ||
| asound-so_wrap.c | ||
| asound-so_wrap.h | ||
| audio_driver_alsa.cpp | ||
| audio_driver_alsa.h | ||