mirror of https://github.com/godotengine/godot
- Use `StringName()` in DEFVAL for StringNames. - Use `Variant()` in DEFVAL for Variants. |
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|---|---|---|
| .. | ||
| GodotSharp | ||
| runtime_interop.cpp | ||
| runtime_interop.h | ||
- Use `StringName()` in DEFVAL for StringNames. - Use `Variant()` in DEFVAL for Variants. |
||
|---|---|---|
| .. | ||
| GodotSharp | ||
| runtime_interop.cpp | ||
| runtime_interop.h | ||