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dummy
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Expose `RS.mesh_surface_update_index_region`
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2025-06-05 19:35:59 +08:00 |
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environment
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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renderer_rd
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Add depth function for spatial materials
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2025-06-06 09:21:19 -05:00 |
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storage
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Expose `RS.mesh_surface_update_index_region`
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2025-06-05 19:35:59 +08:00 |
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SCsub
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…
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instance_uniforms.cpp
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…
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instance_uniforms.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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renderer_canvas_cull.cpp
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Implement the count parameter in RenderingServer.canvas_item_add_triangle_array()
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2025-05-14 22:52:30 +09:00 |
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renderer_canvas_cull.h
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Increase chunk limit for known problematic RID_Owners.
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2025-04-16 17:03:47 -07:00 |
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renderer_canvas_render.cpp
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…
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renderer_canvas_render.h
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Implement the count parameter in RenderingServer.canvas_item_add_triangle_array()
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2025-05-14 22:52:30 +09:00 |
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renderer_compositor.cpp
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Organize ifdefs for disabling navigation, physics, and XR
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2025-04-02 08:24:24 -07:00 |
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renderer_compositor.h
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rendering: compositor has `is_opengl` API; minor optimisations
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2025-03-13 15:41:44 +11:00 |
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renderer_geometry_instance.cpp
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allow moving meshes without motion vectors
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2025-04-25 14:25:06 +02:00 |
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renderer_geometry_instance.h
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allow moving meshes without motion vectors
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2025-04-25 14:25:06 +02:00 |
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renderer_scene_cull.cpp
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Fix Reflection Mask not working on Mobile
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2025-05-26 13:37:18 -03:00 |
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renderer_scene_cull.h
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Fix Reflection Mask not working on Mobile
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2025-05-26 13:37:18 -03:00 |
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renderer_scene_occlusion_cull.cpp
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Change Occlusion Culling Buffer debug view to use log scaling
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2025-05-12 20:46:18 +02:00 |
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renderer_scene_occlusion_cull.h
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Fix occlusion culling by using depth instead of Euclidean distance when selecting the closest point
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2025-03-08 08:48:34 +02:00 |
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renderer_scene_render.cpp
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…
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renderer_scene_render.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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renderer_viewport.cpp
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Merge pull request #106880 from dsnopek/meta-depth-api-nonhacks
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2025-06-02 18:51:19 -05:00 |
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renderer_viewport.h
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Remove ABS in favor of Math::abs
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2025-03-19 13:52:40 +01:00 |
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rendering_context_driver.cpp
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…
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rendering_context_driver.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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rendering_device.compat.inc
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RenderingDevice: introduce parameter 'mipmaps' for texture_create_from_extension()
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2025-05-07 15:15:55 +03:00 |
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rendering_device.cpp
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Merge pull request #102552 from DarioSamo/shader-baker
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2025-05-28 17:09:38 -05:00 |
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rendering_device.h
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Merge pull request #102552 from DarioSamo/shader-baker
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2025-05-28 17:09:38 -05:00 |
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rendering_device_binds.cpp
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Add shader baker to project exporter.
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2025-05-27 12:45:27 -03:00 |
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rendering_device_binds.h
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Add ConstIterator to Dictionary.
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2025-03-13 01:28:46 +08:00 |
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rendering_device_commons.cpp
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Metal: Fix multi-view support
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2025-05-29 11:30:26 +10:00 |
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rendering_device_commons.h
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Add shader baker to project exporter.
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2025-05-27 12:45:27 -03:00 |
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rendering_device_driver.cpp
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Add shader baker to project exporter.
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2025-05-27 12:45:27 -03:00 |
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rendering_device_driver.h
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Add shader baker to project exporter.
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2025-05-27 12:45:27 -03:00 |
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rendering_device_graph.cpp
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Renderer: Eliminates `String` allocations for all labels in the renderer
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2025-05-28 06:01:35 +10:00 |
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rendering_device_graph.h
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Renderer: Eliminates `String` allocations for all labels in the renderer
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2025-05-28 06:01:35 +10:00 |
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rendering_light_culler.cpp
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…
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rendering_light_culler.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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rendering_method.cpp
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…
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rendering_method.h
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Physics Interpolation - Move 3D FTI to `SceneTree`
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2025-04-26 14:13:30 +01:00 |
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rendering_server_constants.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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rendering_server_default.cpp
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Minor rendering and XR changes to allow Meta enivornment depth API to work entirely from GDExtension
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2025-05-27 13:06:31 -05:00 |
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rendering_server_default.h
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Expose `RS.mesh_surface_update_index_region`
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2025-06-05 19:35:59 +08:00 |
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rendering_server_globals.cpp
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…
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rendering_server_globals.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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rendering_shader_container.cpp
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Support 64-bit sizes in Compression
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2025-06-03 00:03:01 -07:00 |
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rendering_shader_container.h
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Avoid -Wmissing-declarations warning in RenderingShaderContainer
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2025-05-31 14:01:30 -07:00 |
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rendering_shader_library.h
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Add shader baker to project exporter.
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2025-05-27 12:45:27 -03:00 |
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shader_compiler.cpp
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Core: Add `[[nodiscard]]` to string-like classes
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2025-05-06 12:23:41 -05:00 |
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shader_compiler.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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shader_include_db.cpp
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…
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shader_include_db.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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shader_language.cpp
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Merge pull request #102552 from DarioSamo/shader-baker
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2025-05-28 17:09:38 -05:00 |
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shader_language.h
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Add depth function for spatial materials
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2025-06-06 09:21:19 -05:00 |
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shader_preprocessor.cpp
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Core: Add `[[nodiscard]]` to string-like classes
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2025-05-06 12:23:41 -05:00 |
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shader_preprocessor.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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shader_types.cpp
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Add depth function for spatial materials
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2025-06-06 09:21:19 -05:00 |
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shader_types.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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shader_warnings.cpp
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…
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shader_warnings.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |