mirror of https://github.com/godotengine/godot
* Functions to convert to/from degrees are all gone. Conversion is done by the editor. * Use PROPERTY_HINT_ANGLE instead of PROPERTY_HINT_RANGE to edit radian angles in degrees. * Added possibility to add suffixes to range properties, use "min,max[,step][,suffix:<something>]" example "0,100,1,suffix:m" * In general, can add suffixes for EditorSpinSlider Not covered by this PR, will have to be addressed by future ones: * Ability to switch radians/degrees in the inspector for angle properties (if actually wanted). * Animations previously made will most likely break, need to add a way to make old ones compatible. * Only added a "px" suffix to 2D position and a "m" one to 3D position, someone needs to go through the rest of the engine and add all remaining suffixes. * Likely also need to track down usage of EditorSpinSlider outside properties to add suffixes to it too. |
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| .. | ||
| doc_classes | ||
| editor | ||
| icons | ||
| language_server | ||
| tests | ||
| SCsub | ||
| config.py | ||
| gdscript.cpp | ||
| gdscript.h | ||
| gdscript_analyzer.cpp | ||
| gdscript_analyzer.h | ||
| gdscript_byte_codegen.cpp | ||
| gdscript_byte_codegen.h | ||
| gdscript_cache.cpp | ||
| gdscript_cache.h | ||
| gdscript_codegen.h | ||
| gdscript_compiler.cpp | ||
| gdscript_compiler.h | ||
| gdscript_disassembler.cpp | ||
| gdscript_editor.cpp | ||
| gdscript_function.cpp | ||
| gdscript_function.h | ||
| gdscript_lambda_callable.cpp | ||
| gdscript_lambda_callable.h | ||
| gdscript_parser.cpp | ||
| gdscript_parser.h | ||
| gdscript_tokenizer.cpp | ||
| gdscript_tokenizer.h | ||
| gdscript_utility_functions.cpp | ||
| gdscript_utility_functions.h | ||
| gdscript_vm.cpp | ||
| gdscript_warning.cpp | ||
| gdscript_warning.h | ||
| register_types.cpp | ||
| register_types.h | ||