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godot/scene
Silc Lizard (Tokage) Renew 748aa1d388 Remove dead variable `end_bone_tip_radius` from SpringBoneSimulator 2025-01-21 15:20:48 +09:00
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2d Merge pull request #100882 from smix8/node_navmesh_geo_parsers 2025-01-16 17:18:01 -06:00
3d Remove dead variable `end_bone_tip_radius` from SpringBoneSimulator 2025-01-21 15:20:48 +09:00
animation Fix various typos 2025-01-08 14:47:42 +02:00
audio Add `volume_linear` property and methods for audio-related classes 2024-12-18 12:41:57 -08:00
debugger Fix camera override when there is no camera in scene tree 2025-01-18 14:38:05 +05:30
gui Merge pull request #101160 from havi05/tree-fix-cursor-selection 2025-01-20 16:25:46 -06:00
main Fix Floating Game Window Title 2025-01-19 15:45:59 -05:00
resources Merge pull request #101014 from BattyBovine/cs3d-separation-ray-fix-2 2025-01-20 16:25:48 -06:00
theme SCons: Properly `NoCache` all text files 2025-01-16 16:59:12 -06:00
SCsub
property_list_helper.cpp
property_list_helper.h
property_utils.cpp Use `(r)find_char` instead of `(r)find` for single characters 2024-11-17 10:02:18 +01:00
property_utils.h
register_scene_types.cpp Merge pull request #100882 from smix8/node_navmesh_geo_parsers 2025-01-16 17:18:01 -06:00
register_scene_types.h
scene_string_names.h Merge pull request #100036 from Chaosus/hover_sname 2024-12-11 12:24:09 +03:00