1
0
Fork 0
godot/platform/android/export
Fredia Huya-Kouadio 2f4c3d411c Address API 35 UI behavior changes
- Fix issue on foldable where the embedded window would obscure the main window when launching
- Fix edge-to-edge support for non-immersive apps / games
- Add edge-to-edge export option to allow non-immersive apps / games to extend edge to edge
2025-06-20 13:29:38 -07:00
..
export.cpp Updates how the `REQUEST_INSTALL_PACKAGES` permission is handled 2024-12-25 20:04:34 -08:00
export.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
export_plugin.cpp Address API 35 UI behavior changes 2025-06-20 13:29:38 -07:00
export_plugin.h Fix transparency background issue on Android 2025-06-02 22:45:16 -07:00
godot_plugin_config.cpp
godot_plugin_config.h Style: Begin integrating simple `.clangd` fixes 2025-03-22 13:24:35 -05:00
gradle_export_util.cpp Revert "Add support for exporting to Google Play Instant" 2025-06-14 15:51:08 +05:30
gradle_export_util.h [Export] Use project settings overrides with the target preset features instead of current platform features. 2025-04-08 21:22:37 +03:00
logo.svg Style: Enforce trailing newlines on svgs 2025-02-18 11:02:45 -06:00
run_icon.svg Style: Enforce trailing newlines on svgs 2025-02-18 11:02:45 -06:00