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joints
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
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SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
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animatable_body_3d.cpp
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…
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animatable_body_3d.h
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…
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area_3d.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
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area_3d.h
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
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character_body_3d.cpp
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Allow apply_floor_snap to preserve the horizontal position after the snapping independently of stop_on_slopes
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2024-12-07 23:00:46 +01:00 |
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character_body_3d.h
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Store ObjectID instead of pointer for KinematicCollision owner
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2024-04-15 12:28:36 +08:00 |
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collision_object_3d.cpp
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Fix super call in various `get_configuration_warnings` methods
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2024-09-05 16:08:35 +02:00 |
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collision_object_3d.h
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…
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collision_polygon_3d.cpp
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Fix super call in various `get_configuration_warnings` methods
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2024-09-05 16:08:35 +02:00 |
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collision_polygon_3d.h
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
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collision_shape_3d.cpp
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
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collision_shape_3d.h
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Fix `CollisionShape{2D,3D}.debug_color` inconsistencies
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2024-12-06 15:12:20 +03:00 |
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kinematic_collision_3d.cpp
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
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kinematic_collision_3d.h
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
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physical_bone_3d.cpp
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
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physical_bone_3d.h
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
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physics_body_3d.cpp
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Get rid of easily removable uses of const_cast
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2024-12-01 17:50:13 -08:00 |
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physics_body_3d.h
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
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ray_cast_3d.cpp
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
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ray_cast_3d.h
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…
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rigid_body_3d.cpp
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Fix a few more super calls in `get_configuration_warnings` methods
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2024-11-08 14:58:37 +01:00 |
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rigid_body_3d.h
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
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shape_cast_3d.cpp
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
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shape_cast_3d.h
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Expose `ShapeCast{2D,3D}::get_collision_result`
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2024-08-15 16:20:13 +02:00 |
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spring_arm_3d.cpp
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…
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spring_arm_3d.h
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…
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static_body_3d.cpp
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…
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static_body_3d.h
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…
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vehicle_body_3d.cpp
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Fix various typos and code style issues
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2024-11-28 17:40:42 +01:00 |
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vehicle_body_3d.h
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Expose contact point and contact normal on VehicleWheel3D
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2024-08-28 10:28:56 -04:00 |