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godot/scene/3d/physics
Yufeng Ying 73d85f46c9 Remove unused headers in scene.
Co-authored-by: Thaddeus Crews <repiteo@outlook.com>

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-12-24 00:40:09 +08:00
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joints SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
animatable_body_3d.cpp
animatable_body_3d.h
area_3d.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
area_3d.h Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
character_body_3d.cpp Allow apply_floor_snap to preserve the horizontal position after the snapping independently of stop_on_slopes 2024-12-07 23:00:46 +01:00
character_body_3d.h Store ObjectID instead of pointer for KinematicCollision owner 2024-04-15 12:28:36 +08:00
collision_object_3d.cpp Fix super call in various `get_configuration_warnings` methods 2024-09-05 16:08:35 +02:00
collision_object_3d.h
collision_polygon_3d.cpp Fix super call in various `get_configuration_warnings` methods 2024-09-05 16:08:35 +02:00
collision_polygon_3d.h Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
collision_shape_3d.cpp Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
collision_shape_3d.h Fix `CollisionShape{2D,3D}.debug_color` inconsistencies 2024-12-06 15:12:20 +03:00
kinematic_collision_3d.cpp Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
kinematic_collision_3d.h Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
physical_bone_3d.cpp Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
physical_bone_3d.h Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
physics_body_3d.cpp Get rid of easily removable uses of const_cast 2024-12-01 17:50:13 -08:00
physics_body_3d.h Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
ray_cast_3d.cpp Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
ray_cast_3d.h
rigid_body_3d.cpp Fix a few more super calls in `get_configuration_warnings` methods 2024-11-08 14:58:37 +01:00
rigid_body_3d.h Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
shape_cast_3d.cpp Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
shape_cast_3d.h Expose `ShapeCast{2D,3D}::get_collision_result` 2024-08-15 16:20:13 +02:00
spring_arm_3d.cpp
spring_arm_3d.h
static_body_3d.cpp
static_body_3d.h
vehicle_body_3d.cpp Fix various typos and code style issues 2024-11-28 17:40:42 +01:00
vehicle_body_3d.h Expose contact point and contact normal on VehicleWheel3D 2024-08-28 10:28:56 -04:00