1
0
Fork 0
godot/core/variant
Pedro J. Estébanez fb86430770 Validate every source element separately Array::append_array() 2022-06-15 20:36:20 +02:00
..
SCsub
array.cpp Validate every source element separately Array::append_array() 2022-06-15 20:36:20 +02:00
array.h Add `any()` and `all()` methods to Array 2022-05-25 16:09:10 +02:00
binder_common.h
callable.cpp
callable.h
callable_bind.cpp
callable_bind.h
container_type_validate.h
dictionary.cpp Add Dictionary.merge() 2022-05-31 21:05:56 +02:00
dictionary.h Add Dictionary.merge() 2022-05-31 21:05:56 +02:00
method_ptrcall.h
native_ptr.h
type_info.h
typed_array.h
variant.cpp Hash function improvements 2022-06-15 00:32:10 +02:00
variant.h Implement exponential operator (**) to GDScript/Expressions 2022-05-11 16:30:37 +03:00
variant_call.cpp Fix parameter name for String.left and String.right 2022-06-12 16:34:44 +08:00
variant_construct.cpp Core: Rename math 'phi' arguments to 'angle' 2022-05-05 14:17:39 +02:00
variant_construct.h Merge pull request #56167 from cdemirer/constructor-toarray-fix 2022-05-11 15:47:06 +02:00
variant_destruct.cpp
variant_destruct.h
variant_internal.h
variant_op.cpp Implement exponential operator (**) to GDScript/Expressions 2022-05-11 16:30:37 +03:00
variant_op.h Implement exponential operator (**) to GDScript/Expressions 2022-05-11 16:30:37 +03:00
variant_parser.cpp Merge pull request #48989 from MarioLiebisch/variant-comment-line-breaks 2022-05-05 13:41:08 +02:00
variant_parser.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
variant_setget.cpp Implement read-only arrays 2022-05-17 14:14:42 -03:00
variant_setget.h Allow picking similar colours using OKHSL. 2022-06-07 05:53:27 -07:00
variant_utility.cpp Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` 2022-05-03 01:43:50 +02:00