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godot/platform/windows
Thaddeus Crews 0d267e7b1e
Core: Add dedicated `BitField` template
2025-04-11 11:53:26 -05:00
..
doc_classes
export Add `String::replace_char(s)` methods for performance and convenience 2025-04-10 13:08:45 +02:00
README.md
SCsub AccessKit integration for macOS, Linux, and Windows. 2025-04-08 20:25:47 +03:00
console_wrapper_windows.cpp
crash_handler_windows.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
crash_handler_windows_seh.cpp Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp 2025-03-12 11:11:38 -07:00
crash_handler_windows_signal.cpp Add `String::replace_char(s)` methods for performance and convenience 2025-04-10 13:08:45 +02:00
detect.py AccessKit integration for macOS, Linux, and Windows. 2025-04-08 20:25:47 +03:00
display_server_windows.cpp Core: Add dedicated `BitField` template 2025-04-11 11:53:26 -05:00
display_server_windows.h Change `DisplayServerMacOS` from `GDCLASS` to `GDSOFTCLASS`. Add `GDSOFTCLASS` to other display servers. 2025-04-10 09:18:58 +03:00
drop_target_windows.cpp
drop_target_windows.h Core: Integrate warning suppression macro helpers 2025-04-03 10:13:46 -05:00
gl_manager_windows_angle.cpp
gl_manager_windows_angle.h Style: Begin integrating simple `.clangd` fixes 2025-03-22 13:24:35 -05:00
gl_manager_windows_native.cpp Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp 2025-03-12 11:11:38 -07:00
gl_manager_windows_native.h Style: Begin integrating simple `.clangd` fixes 2025-03-22 13:24:35 -05:00
godot.ico
godot.natvis
godot_console.ico
godot_res.rc Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp 2025-03-12 11:11:38 -07:00
godot_res_wrap.rc Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp 2025-03-12 11:11:38 -07:00
godot_windows.cpp
joypad_windows.cpp Core: Add dedicated `BitField` template 2025-04-11 11:53:26 -05:00
joypad_windows.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
key_mapping_windows.cpp
key_mapping_windows.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
lang_table.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
msvs.py Fix .sln project generation logic for Rider to support all OS and all C++ toolchains 2025-04-08 15:40:05 +02:00
native_menu_windows.cpp
native_menu_windows.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
os_windows.cpp Add `String::replace_char(s)` methods for performance and convenience 2025-04-10 13:08:45 +02:00
os_windows.h Add methods to decode/encode multibyte encodings. 2025-03-28 17:32:34 +02:00
platform_config.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
platform_gl.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
platform_windows_builders.py
rendering_context_driver_vulkan_windows.cpp
rendering_context_driver_vulkan_windows.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
tts_windows.cpp
tts_windows.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
uiautomationcore.arm32.def AccessKit integration for macOS, Linux, and Windows. 2025-04-08 20:25:47 +03:00
uiautomationcore.arm64.def AccessKit integration for macOS, Linux, and Windows. 2025-04-08 20:25:47 +03:00
uiautomationcore.x86_32.def AccessKit integration for macOS, Linux, and Windows. 2025-04-08 20:25:47 +03:00
uiautomationcore.x86_64.def AccessKit integration for macOS, Linux, and Windows. 2025-04-08 20:25:47 +03:00
wgl_detect_version.cpp Add `(void *)` cast directly to `GetProcAddress` calls. 2025-02-27 12:30:04 +02:00
wgl_detect_version.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
windows_terminal_logger.cpp
windows_terminal_logger.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
windows_utils.cpp Use `append_` instead of `parse_` for `String` methods. 2025-03-27 17:51:02 +01:00
windows_utils.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00

README.md

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation