mirror of https://github.com/godotengine/godot
- Take care of the differences in handling unicode characters in `escape_string` (formerly in `editor/SCsub`, now in `compat.py)`. - Conditionally include `_winreg` or `winreg` in the Mono editor module. |
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|---|---|---|
| .. | ||
| doc_classes | ||
| editor | ||
| glue | ||
| mono_gd | ||
| utils | ||
| SCsub | ||
| config.py | ||
| csharp_script.cpp | ||
| csharp_script.h | ||
| godotsharp_defs.h | ||
| godotsharp_dirs.cpp | ||
| godotsharp_dirs.h | ||
| mono_gc_handle.cpp | ||
| mono_gc_handle.h | ||
| mono_reg_utils.py | ||
| register_types.cpp | ||
| register_types.h | ||
| signal_awaiter_utils.cpp | ||
| signal_awaiter_utils.h | ||