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godot/modules/websocket
Thaddeus Crews 324512e11c
Style: Replace header guards with `#pragma once`
2025-03-07 17:33:47 -06:00
..
doc_classes [WebSocket] Clarify that connect_to_url is non-blocking 2024-11-27 13:31:28 +01:00
editor Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
config.py
emws_peer.cpp Replace some problematic uses of `String::num` to `String::num_int64` 2025-01-15 12:51:51 -05:00
emws_peer.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
library_godot_websocket.js
packet_buffer.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
register_types.cpp Remove unused header in drivers and modules. 2024-12-24 00:40:47 +08:00
register_types.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
remote_debugger_peer_websocket.cpp Reduce and prevent unnecessary random-access to `List` 2024-05-04 16:08:55 +02:00
remote_debugger_peer_websocket.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
websocket_multiplayer_peer.cpp Remove unused header in drivers and modules. 2024-12-24 00:40:47 +08:00
websocket_multiplayer_peer.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
websocket_peer.cpp [WebSocket] Add optional heartbeat via "ping" control frames. 2024-11-07 15:18:46 +01:00
websocket_peer.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
wsl_peer.cpp [WS] Fix wslay multi-frame message parsing (again) 2025-01-28 16:26:11 +01:00
wsl_peer.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00