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godot/platform/macos
Ivan Shakhov 6ff86e49cf Fix .sln project generation logic for Rider to support all OS and all C++ toolchains
Co-authored-by: Andreia Gaita <shana@spoiledcat.net>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-04-08 15:40:05 +02:00
..
doc_classes [iOS] Add options to specify additional entitlements and capabilities in the export settings. 2024-12-02 17:38:19 +02:00
export Use `append_` instead of `parse_` for `String` methods. 2025-03-27 17:51:02 +01:00
README.md
SCsub SCons: Expand `NoCache` coverage 2025-03-18 09:54:55 -05:00
crash_handler_macos.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
crash_handler_macos.mm Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp 2025-03-12 11:11:38 -07:00
detect.py Merge pull request #99603 from stuartcarnie/metal_fx_upscaling 2025-01-06 22:47:08 +01:00
dir_access_macos.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
dir_access_macos.mm Use `append_` instead of `parse_` for `String` methods. 2025-03-27 17:51:02 +01:00
display_server_macos.h Merge pull request #104644 from bruvzg/macos_sync_mb 2025-03-28 14:33:34 +01:00
display_server_macos.mm Merge pull request #104556 from Ivorforce/string-extend-instead-of-parse 2025-03-29 10:16:33 -05:00
gl_manager_macos_angle.h Style: Begin integrating simple `.clangd` fixes 2025-03-22 13:24:35 -05:00
gl_manager_macos_angle.mm Style: Standardize Obj-C `#import` syntax 2025-03-08 09:28:34 -06:00
gl_manager_macos_legacy.h Style: Begin integrating simple `.clangd` fixes 2025-03-22 13:24:35 -05:00
gl_manager_macos_legacy.mm Style: Standardize Obj-C `#import` syntax 2025-03-08 09:28:34 -06:00
godot_application.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
godot_application.mm [macOS] Fix running with `DisplayServerHeadless`. 2025-03-27 15:08:07 +02:00
godot_application_delegate.h [macOS] Replace custom main loop with `[NSApp run]` and `CFRunLoop` observer. 2025-03-24 10:31:16 +02:00
godot_application_delegate.mm [macOS] Fix running with `DisplayServerHeadless`. 2025-03-27 15:08:07 +02:00
godot_button_view.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
godot_button_view.mm Style: Standardize Obj-C `#import` syntax 2025-03-08 09:28:34 -06:00
godot_content_view.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
godot_content_view.mm Use `append_` instead of `parse_` for `String` methods. 2025-03-27 17:51:02 +01:00
godot_main_macos.mm [macOS] Replace custom main loop with `[NSApp run]` and `CFRunLoop` observer. 2025-03-24 10:31:16 +02:00
godot_menu_delegate.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
godot_menu_delegate.mm Style: Standardize Obj-C `#import` syntax 2025-03-08 09:28:34 -06:00
godot_menu_item.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
godot_menu_item.mm Style: Standardize Obj-C `#import` syntax 2025-03-08 09:28:34 -06:00
godot_open_save_delegate.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
godot_open_save_delegate.mm Merge pull request #101174 from Repiteo/style/objc-import-syntax 2025-03-10 10:01:02 -05:00
godot_status_item.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
godot_status_item.mm Style: Standardize Obj-C `#import` syntax 2025-03-08 09:28:34 -06:00
godot_window.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
godot_window.mm Style: Standardize Obj-C `#import` syntax 2025-03-08 09:28:34 -06:00
godot_window_delegate.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
godot_window_delegate.mm Merge pull request #103857 from bruvzg/macos_trans_b 2025-03-18 14:42:54 -05:00
key_mapping_macos.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
key_mapping_macos.mm Style: Standardize Obj-C `#import` syntax 2025-03-08 09:28:34 -06:00
macos_terminal_logger.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
macos_terminal_logger.mm Style: Standardize Obj-C `#import` syntax 2025-03-08 09:28:34 -06:00
msvs.py Fix .sln project generation logic for Rider to support all OS and all C++ toolchains 2025-04-08 15:40:05 +02:00
native_menu_macos.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
native_menu_macos.mm [macOS] Release keys and regenerate mouse events after native popup menu tracking. 2025-03-26 12:18:55 +02:00
os_macos.h [macOS] Fix running with `DisplayServerHeadless`. 2025-03-27 15:08:07 +02:00
os_macos.mm Merge pull request #104556 from Ivorforce/string-extend-instead-of-parse 2025-03-29 10:16:33 -05:00
platform_config.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
platform_gl.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
platform_macos_builders.py SCons: Remove `run_in_subprocess` dependency 2024-03-11 13:20:09 -05:00
rendering_context_driver_vulkan_macos.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
rendering_context_driver_vulkan_macos.mm Style: Standardize Obj-C `#import` syntax 2025-03-08 09:28:34 -06:00
tts_macos.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
tts_macos.mm Style: Standardize Obj-C `#import` syntax 2025-03-08 09:28:34 -06:00

README.md

macOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the macOS platform port.

See also misc/dist/macos folder for additional files used by this platform. misc/dist/macos_tools.app is an .app bundle template used for packaging the macOS editor, while misc/dist/macos_template.app is used for packaging macOS export templates.

Documentation