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godot/scene
Rémi Verschelde 3ff4c19508
Merge pull request #113816 from YeldhamDev/there_is_nothing_more_permanent_than_a_temporary_solution
Add leftover scroll hints, and panels for scrollables without hints
2025-12-12 17:13:13 +01:00
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2d Remove unused private variables in `godot/scene` 2025-12-07 03:46:26 -08:00
3d Remove unused private variables in `godot/scene` 2025-12-07 03:46:26 -08:00
animation Remove unused private variables in `godot/scene` 2025-12-07 03:46:26 -08:00
audio
debugger Merge pull request #108213 from YeldhamDev/no_grouping_here 2025-12-08 11:53:50 -06:00
gui Merge pull request #113816 from YeldhamDev/there_is_nothing_more_permanent_than_a_temporary_solution 2025-12-12 17:13:13 +01:00
main Unmark `Node::is_editable_instance()` parameter as required 2025-12-03 08:34:04 -06:00
resources Merge pull request #113728 from LiveTrower/fix-refract-node 2025-12-11 12:12:38 -06:00
theme Enable scroll hints for several parts of the editor 2025-12-09 10:55:26 -03:00
SCsub
property_list_helper.cpp Allow to customize TabContainer tabs in editor 2025-11-22 00:28:59 +01:00
property_list_helper.h Allow to customize TabContainer tabs in editor 2025-11-22 00:28:59 +01:00
property_utils.cpp
property_utils.h
register_scene_types.cpp Add BoneTwistDisperser3D to propagate IK target's twist 2025-12-02 19:20:26 +09:00
register_scene_types.h
scene_string_names.h