mirror of https://github.com/godotengine/godot
Note, the editor build requires the mbedtls module to be manually enabled, as it is currently needed as a ResourceUID dependency. This will need to be addressed in a separate PR. |
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| .. | ||
| android | ||
| iphone | ||
| javascript | ||
| linuxbsd | ||
| osx | ||
| uwp | ||
| windows | ||
| SCsub | ||
| register_platform_apis.h | ||