mirror of https://github.com/godotengine/godot
Also allow lifting the decimal step formatting with a hint range step of 0. A new `range_step_decimals()` is added for this to avoid breaking compatibility on the general purpose `step_decimals()` (which still returns 0 for an input step of 0). Supersedes #25470. Partial fix for #18251. |
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| @GDScript.xml | ||
| GDScript.xml | ||
| GDScriptFunctionState.xml | ||
| GDScriptNativeClass.xml | ||