mirror of https://github.com/godotengine/godot
* Tweens were changed from Node to RefCounted. New API is inspired by DOTween. * Tweens are created and managed by SceneTree, similar to SceneTreeTimer, which makes them ultra cheap to use a lot. * Animating with Tweens is done by creating sequences of Tweeners. You create them from code and they autostart by default (fire-and-forget). * There are 4 Tweeners that cover the former Tween functionality: PropertyTweener, IntervalTweener, CallbackTweener and MethodTweener. * The methods were simplified a lot. Long argument lists are replaced with chained calls on Tweens and Tweeners. * Tweeners by default execute in sequence, so it's easy to create complex chained animations. * You can bind a Tween to a node. Tween will be removed automatically when the bound node is freed. |
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| .. | ||
| patches | ||
| clipper-exceptions.patch | ||
| clipper.cpp | ||
| clipper.hpp | ||
| cubemap_coeffs.h | ||
| easing_equations.cpp | ||
| fastlz.c | ||
| fastlz.h | ||
| ifaddrs-android.cc | ||
| ifaddrs-android.h | ||
| mikktspace.c | ||
| mikktspace.h | ||
| open-simplex-noise-LICENSE | ||
| open-simplex-noise-no-allocate.patch | ||
| open-simplex-noise.c | ||
| open-simplex-noise.h | ||
| pcg.cpp | ||
| pcg.h | ||
| polypartition.cpp | ||
| polypartition.h | ||
| r128.c | ||
| r128.h | ||
| smaz.c | ||
| smaz.h | ||
| smolv.cpp | ||
| smolv.h | ||
| stb_rect_pack.h | ||
| stb_vorbis.c | ||
| stb_vorbis.h | ||
| yuv2rgb.h | ||