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godot/platform/macos
Rémi Verschelde 71d4ded745
Merge pull request #113279 from Ivorforce/tracy-gdscript-codeloc
Add support for profiling GDScript with tracy.
2025-12-02 14:16:56 +01:00
..
doc_classes Fix typo in MacOS and iOS export settings 2025-11-19 13:05:57 -05:00
editor
export Fix typo in MacOS and iOS export settings 2025-11-19 13:05:57 -05:00
README.md
SCsub [macOS] Add missing "move" system cursor. 2025-11-26 13:59:27 +02:00
crash_handler_macos.h
crash_handler_macos.mm
detect.py Build: Fix container build path for swift 2025-10-15 06:32:31 +11:00
dir_access_macos.h
dir_access_macos.mm
display_server_embedded.h
display_server_embedded.mm
display_server_macos.h
display_server_macos.mm [macOS] Add missing "move" system cursor. 2025-11-26 13:59:27 +02:00
display_server_macos_base.h Make `utterance_id` 64-bit. 2025-11-07 10:21:20 +02:00
display_server_macos_base.mm Make `utterance_id` 64-bit. 2025-11-07 10:21:20 +02:00
embedded_debugger.h
embedded_debugger.mm
embedded_gl_manager.h
embedded_gl_manager.mm
gl_manager_macos_angle.h
gl_manager_macos_angle.mm
gl_manager_macos_legacy.h
gl_manager_macos_legacy.mm
godot_application.h
godot_application.mm
godot_application_delegate.h
godot_application_delegate.mm
godot_button_view.h
godot_button_view.mm
godot_content_view.h
godot_content_view.mm Add some important profiling hooks. 2025-11-08 00:08:48 +01:00
godot_core_cursor.h [macOS] Add missing "move" system cursor. 2025-11-26 13:59:27 +02:00
godot_core_cursor.mm [macOS] Add missing "move" system cursor. 2025-11-26 13:59:27 +02:00
godot_main_macos.mm Merge pull request #113279 from Ivorforce/tracy-gdscript-codeloc 2025-12-02 14:16:56 +01:00
godot_menu_delegate.h
godot_menu_delegate.mm
godot_menu_item.h
godot_menu_item.mm
godot_open_save_delegate.h
godot_open_save_delegate.mm
godot_status_item.h
godot_status_item.mm
godot_window.h
godot_window.mm
godot_window_delegate.h
godot_window_delegate.mm
key_mapping_macos.h
key_mapping_macos.mm
libgodot_macos.mm
macos_quartz_core_spi.h
msvs.py
native_menu_macos.h
native_menu_macos.mm
os_macos.h [macOS] Do not use `openApplicationAtURL` for headless instances. 2025-11-28 14:23:08 +02:00
os_macos.mm Merge pull request #113279 from Ivorforce/tracy-gdscript-codeloc 2025-12-02 14:16:56 +01:00
platform_config.h
platform_gl.h
platform_macos_builders.py
platform_thread.h
rendering_context_driver_vulkan_macos.h
rendering_context_driver_vulkan_macos.mm
tts_macos.h Make `utterance_id` 64-bit. 2025-11-07 10:21:20 +02:00
tts_macos.mm Make `utterance_id` 64-bit. 2025-11-07 10:21:20 +02:00

README.md

macOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the macOS platform port.

This platform uses shared Apple code (drivers/apple).

See also misc/dist/macos folder for additional files used by this platform. misc/dist/macos_tools.app is an .app bundle template used for packaging the macOS editor, while misc/dist/macos_template.app is used for packaging macOS export templates.

Documentation