mirror of https://github.com/godotengine/godot
Adds a bool import option `nodes/import_as_skeleton_bones`. This is supported in all FBX or GLTF document based formats. It is especially useful for retargeting and importing animations. |
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|---|---|---|
| .. | ||
| doc_classes | ||
| editor | ||
| SCsub | ||
| config.py | ||
| fbx_document.cpp | ||
| fbx_document.h | ||
| fbx_state.cpp | ||
| fbx_state.h | ||
| register_types.cpp | ||
| register_types.h | ||