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godot/tests
Thaddeus Crews 08d4dd7fd8
Merge pull request #100694 from Ivorforce/cowdata-destruct-graciously
Destruct `CowData` more graciously by avoiding accidentally exposing a half-destructed buffer.
2024-12-23 11:15:18 -06:00
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core Merge pull request #100694 from Ivorforce/cowdata-destruct-graciously 2024-12-23 11:15:18 -06:00
data Add half precision floating point support to `StreamPeer` 2024-11-12 08:46:52 -03:00
python_build SCons: Add method to generate raw cstrings 2024-07-31 14:22:04 -05:00
scene Follow-up of ArrayMesh::surface_remove addition 2024-12-20 10:53:43 +01:00
servers Change navigation map synchronization to an async process 2024-12-22 02:03:59 +01:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
create_test.py [Tests] Improve argument description and snake_case name conversion of test generator script 2024-09-04 16:04:31 +02:00
display_server_mock.h Embedding game process in editor 2024-12-18 17:52:42 -05:00
test_macros.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_macros.h Add tests for `Projection` 2024-11-27 11:09:10 +01:00
test_main.cpp Embedding game process in editor 2024-12-18 17:52:42 -05:00
test_main.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_tools.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_utils.cpp Use subfolder for temporary test files 2024-06-05 20:31:42 +02:00
test_utils.h Use subfolder for temporary test files 2024-06-05 20:31:42 +02:00
test_validate_testing.h Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00