| .. |
|
2d
|
Merge pull request #100602 from KoBeWi/over_100_changes_in_50_random_files_aka_the_best_kind_of_PR
|
2025-03-31 12:03:47 -05:00 |
|
3d
|
Allow to compile templates without physics servers
|
2025-03-28 11:00:44 -03:00 |
|
SCsub
|
Pre-commit: Fix applying ruff to SCsub files
|
2024-12-28 10:19:46 +01:00 |
|
animated_texture.cpp
|
Improve use of `Ref.is_null/valid`
|
2024-12-23 16:35:02 -05:00 |
|
animated_texture.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
animation.compat.inc
|
…
|
|
|
animation.cpp
|
Remove ABS in favor of Math::abs
|
2025-03-19 13:52:40 +01:00 |
|
animation.h
|
Add editor setting for default animation step
|
2025-03-11 23:16:27 +01:00 |
|
animation_library.cpp
|
Add ConstIterator to Dictionary.
|
2025-03-13 01:28:46 +08:00 |
|
animation_library.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
atlas_texture.cpp
|
Improve use of `Ref.is_null/valid`
|
2024-12-23 16:35:02 -05:00 |
|
atlas_texture.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
audio_stream_polyphonic.compat.inc
|
…
|
|
|
audio_stream_polyphonic.cpp
|
Remove unused headers in scene.
|
2024-12-24 00:40:09 +08:00 |
|
audio_stream_polyphonic.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
audio_stream_wav.cpp
|
`AudioStreamPlaybackWAV`: inherit from `Resampled`
|
2025-03-17 18:42:12 -03:00 |
|
audio_stream_wav.h
|
`AudioStreamPlaybackWAV`: inherit from `Resampled`
|
2025-03-17 18:42:12 -03:00 |
|
bit_map.cpp
|
Core: Add `constexpr` constructors/operators to math structs
|
2025-03-17 12:15:31 -05:00 |
|
bit_map.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
bone_map.cpp
|
Improve use of `Ref.is_null/valid`
|
2024-12-23 16:35:02 -05:00 |
|
bone_map.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
camera_attributes.cpp
|
…
|
|
|
camera_attributes.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
camera_texture.cpp
|
Set `camera_is_active` to false for `CameraTexture` to avoid doctool querying it to determine the default automatically.
|
2025-03-25 02:04:39 +01:00 |
|
camera_texture.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
canvas_item_material.cpp
|
Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
|
2025-03-12 11:11:38 -07:00 |
|
canvas_item_material.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
color_palette.cpp
|
Save color palette as resources to reuse later
|
2024-12-06 20:16:06 +07:00 |
|
color_palette.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
compositor.cpp
|
`CompositorEffect` should use `GDVIRTUAL_CALL()` so it works with GDExtension
|
2024-12-03 12:57:56 -06:00 |
|
compositor.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
compressed_texture.cpp
|
Improve use of `Ref.is_null/valid`
|
2024-12-23 16:35:02 -05:00 |
|
compressed_texture.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
curve.cpp
|
Fix tangent baking for curves where the derivative evaluates to 0 due to
|
2025-03-21 23:02:24 -07:00 |
|
curve.h
|
fix changed signal emission in Curve::set_point_offset
|
2025-03-10 17:50:05 +05:30 |
|
curve_texture.cpp
|
…
|
|
|
curve_texture.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
environment.cpp
|
Add AgX tonemapper option to Environment
|
2025-01-08 17:01:16 +01:00 |
|
environment.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
external_texture.cpp
|
…
|
|
|
external_texture.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
font.compat.inc
|
…
|
|
|
font.cpp
|
Remove ABS in favor of Math::abs
|
2025-03-19 13:52:40 +01:00 |
|
font.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
gradient.cpp
|
Use LocalVector for Curve and Gradient
|
2025-01-09 14:25:21 +02:00 |
|
gradient.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
gradient_texture.cpp
|
…
|
|
|
gradient_texture.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
image_texture.cpp
|
Change how ImageTexture's image is defined
|
2025-04-01 00:07:46 +02:00 |
|
image_texture.h
|
Change how ImageTexture's image is defined
|
2025-04-01 00:07:46 +02:00 |
|
immediate_mesh.cpp
|
…
|
|
|
immediate_mesh.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
label_settings.cpp
|
…
|
|
|
label_settings.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
material.cpp
|
Using iterator pattern instead of List::Element *.
|
2025-03-28 13:29:15 +08:00 |
|
material.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
mesh.cpp
|
Allow to compile templates without physics servers
|
2025-03-28 11:00:44 -03:00 |
|
mesh.h
|
Allow to compile templates without physics servers
|
2025-03-28 11:00:44 -03:00 |
|
mesh_data_tool.compat.inc
|
…
|
|
|
mesh_data_tool.cpp
|
…
|
|
|
mesh_data_tool.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
mesh_texture.cpp
|
…
|
|
|
mesh_texture.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
multimesh.cpp
|
Add explicit error messages to Multimesh error functions to make errors easier to understand.
|
2025-02-05 23:48:01 +01:00 |
|
multimesh.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
navigation_mesh.cpp
|
…
|
|
|
navigation_mesh.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
packed_scene.cpp
|
Add templated version of ObjectDB::get_instance()
|
2025-03-27 15:43:23 +01:00 |
|
packed_scene.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
particle_process_material.cpp
|
Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
|
2025-03-12 11:11:38 -07:00 |
|
particle_process_material.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
physics_material.cpp
|
Allow to compile templates without physics servers
|
2025-03-28 11:00:44 -03:00 |
|
physics_material.h
|
Allow to compile templates without physics servers
|
2025-03-28 11:00:44 -03:00 |
|
placeholder_textures.cpp
|
…
|
|
|
placeholder_textures.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
portable_compressed_texture.cpp
|
Improve use of `Ref.is_null/valid`
|
2024-12-23 16:35:02 -05:00 |
|
portable_compressed_texture.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
resource_format_text.cpp
|
Using iterator pattern instead of List::Element *.
|
2025-03-28 13:29:15 +08:00 |
|
resource_format_text.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
shader.compat.inc
|
…
|
|
|
shader.cpp
|
Use `append_` instead of `parse_` for `String` methods.
|
2025-03-27 17:51:02 +01:00 |
|
shader.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
shader_include.cpp
|
Use `append_` instead of `parse_` for `String` methods.
|
2025-03-27 17:51:02 +01:00 |
|
shader_include.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
skeleton_profile.cpp
|
…
|
|
|
skeleton_profile.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
sky.cpp
|
Remove unused headers in servers.
|
2024-12-20 18:51:01 +08:00 |
|
sky.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
sprite_frames.cpp
|
Use `SceneStringName` in more places
|
2024-12-02 14:39:16 +01:00 |
|
sprite_frames.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
style_box.cpp
|
…
|
|
|
style_box.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
style_box_flat.cpp
|
StyleBoxFlat scale down corners when oveflowing to prevent glitchy overlapping shapes.
|
2025-03-15 19:55:48 -04:00 |
|
style_box_flat.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
style_box_line.cpp
|
…
|
|
|
style_box_line.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
style_box_texture.cpp
|
…
|
|
|
style_box_texture.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
surface_tool.cpp
|
Use `resize_zeroed` instead of `resize` then `fill(0)` in several places.
|
2025-03-14 12:09:39 +01:00 |
|
surface_tool.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
syntax_highlighter.cpp
|
Add ConstIterator to Dictionary.
|
2025-03-13 01:28:46 +08:00 |
|
syntax_highlighter.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
text_file.cpp
|
Use `append_` instead of `parse_` for `String` methods.
|
2025-03-27 17:51:02 +01:00 |
|
text_file.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
text_line.cpp
|
Expose `OVERRUN_ENFORCE_ELLIPSIS` flag to the controls.
|
2025-02-10 08:41:31 +02:00 |
|
text_line.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
text_paragraph.cpp
|
Expose `OVERRUN_ENFORCE_ELLIPSIS` flag to the controls.
|
2025-02-10 08:41:31 +02:00 |
|
text_paragraph.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
texture.cpp
|
…
|
|
|
texture.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
texture_rd.cpp
|
…
|
|
|
texture_rd.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
theme.cpp
|
Use `get_slicec` instead of `get_slice` for single character splitters
|
2025-03-08 20:36:37 +01:00 |
|
theme.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
video_stream.cpp
|
Remove unused headers in scene.
|
2024-12-24 00:40:09 +08:00 |
|
video_stream.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
visual_shader.cpp
|
Include alpha in visual shader light function inputs
|
2025-03-11 20:57:03 -07:00 |
|
visual_shader.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
visual_shader_nodes.compat.inc
|
Remove unused headers in scene.
|
2024-12-24 00:40:09 +08:00 |
|
visual_shader_nodes.cpp
|
Merge pull request #100350 from Namey5/visualshader-worldposfromdepth-fix
|
2025-01-22 16:32:26 -06:00 |
|
visual_shader_nodes.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
visual_shader_particle_nodes.cpp
|
Improve use of `Ref.is_null/valid`
|
2024-12-23 16:35:02 -05:00 |
|
visual_shader_particle_nodes.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
visual_shader_sdf_nodes.cpp
|
…
|
|
|
visual_shader_sdf_nodes.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
world_2d.cpp
|
Allow to compile templates without physics servers
|
2025-03-28 11:00:44 -03:00 |
|
world_2d.h
|
Allow to compile templates without physics servers
|
2025-03-28 11:00:44 -03:00 |