mirror of https://github.com/godotengine/godot
- Fix invalid detection of mouse input. Prioritize using the event tool type to detect the type of the event, and only use the event source as fallback. - Ensure that pressure and tilt information is passed for touch drag events - Consolidate logic and remove redundant methods - Improve the logic to detect when external hardware keyboards are connected to the device |
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| .. | ||
| app | ||
| editor | ||
| gradle/wrapper | ||
| lib | ||
| nativeSrcsConfigs | ||
| scripts | ||
| build.gradle | ||
| gradle.properties | ||
| gradlew | ||
| gradlew.bat | ||
| settings.gradle | ||