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godot/core
Rémi Verschelde bdefe53992
Merge pull request #91909 from KoBeWi/have_fun_reviewing_this
Use Core/Scene stringnames consistently
2024-05-14 12:07:03 +02:00
..
config Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
crypto
debugger
error
extension GDExtension: Prevent crash during shutdown as singletons are deleted 2024-05-10 13:17:36 -05:00
input
io Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
math Fix AABB Ray intersection - return inside 2024-05-09 20:41:19 +01:00
object Merge pull request #91909 from KoBeWi/have_fun_reviewing_this 2024-05-14 12:07:03 +02:00
os
string
templates CommandQueueMT: Pre-allocate memory to avoid a bunch of allocations at startup 2024-05-09 11:51:07 +02:00
variant Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
SCsub SCons: Fix generation of `disabled_classes.gen.h` after #91624 2024-05-13 11:25:29 +02:00
core_bind.cpp
core_bind.h
core_builders.py
core_constants.cpp
core_constants.h
core_globals.cpp
core_globals.h
core_string_names.cpp Add shorthand for using singleton string names 2024-05-11 18:53:08 +02:00
core_string_names.h Add shorthand for using singleton string names 2024-05-11 18:53:08 +02:00
doc_data.cpp
doc_data.h
register_core_types.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
register_core_types.h
typedefs.h
version.h