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godot/editor/import
Arseny Kapoulkine 6190d412d3 Adjust LOD selection metrics to use attribute error
- Revert meshoptimizer patch; the metric used for LOD selection now
incorporates attribute error
- Since LOD selection is now aware of attribute deviation, we don't
need to use a higher normal weight
- To prevent normal creases from creating input triangles with very
large normal deviation, reduce default normal merge threshold
- Since we now use combined metric to select LODs, we never need LODs
with error>1 as these should not be selected if the mesh is visible.
2025-05-18 17:38:54 +03:00
..
3d Adjust LOD selection metrics to use attribute error 2025-05-18 17:38:54 +03:00
SCsub
atlas_import_failed.xpm
audio_stream_import_settings.cpp AudioStreamImport: Make play and stop buttons accessible through keyboard 2025-05-14 12:05:50 +05:30
audio_stream_import_settings.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
dynamic_font_import_settings.cpp Merge pull request #105700 from dementive/config-file-get-improvement 2025-04-27 19:21:31 -05:00
dynamic_font_import_settings.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
editor_import_plugin.cpp Use initializer list in Arrays 2025-03-26 18:38:15 +01:00
editor_import_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_bitmask.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_bitmask.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_bmfont.cpp Using iterator pattern instead of List::Element *. 2025-03-28 13:29:15 +08:00
resource_importer_bmfont.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_csv_translation.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_csv_translation.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_dynamic_font.cpp SCons: Add enum conversion warning 2025-04-26 12:06:20 -05:00
resource_importer_dynamic_font.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_image.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_image.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_imagefont.cpp Remove old oversampling property from font importers. 2025-04-15 08:22:17 +03:00
resource_importer_imagefont.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_layered_texture.cpp BasisU: Use KTX2 format and add import options to configure encoder 2025-05-03 01:45:38 +08:00
resource_importer_layered_texture.h BasisU: Use KTX2 format and add import options to configure encoder 2025-05-03 01:45:38 +08:00
resource_importer_shader_file.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
resource_importer_shader_file.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_svg.cpp Add `SVGTexture` importer. 2025-04-24 08:15:53 +03:00
resource_importer_svg.h Add `SVGTexture` importer. 2025-04-24 08:15:53 +03:00
resource_importer_texture.cpp Merge pull request #99676 from BlueCube3310/tex-import-vram-specified 2025-05-13 16:22:22 -05:00
resource_importer_texture.h Merge pull request #99676 from BlueCube3310/tex-import-vram-specified 2025-05-13 16:22:22 -05:00
resource_importer_texture_atlas.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_texture_atlas.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_texture_settings.cpp
resource_importer_texture_settings.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
resource_importer_wav.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_wav.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00