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godot/editor/animation
Silc Lizard (Tokage) Renew c6ab601364 Fix read-only state for Skeleton and Inspector 2025-11-15 23:10:15 +09:00
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animation_bezier_editor.cpp Move localized number formatting methods to TranslationServer 2025-11-10 15:01:22 +08:00
animation_bezier_editor.h
animation_blend_space_1d_editor.cpp Fix dragging blend position 2025-11-06 03:20:10 +03:00
animation_blend_space_1d_editor.h Fix dragging blend position 2025-11-06 03:20:10 +03:00
animation_blend_space_2d_editor.cpp Merge pull request #112710 from vaner-org/fix-blendspace2d-triangle-error 2025-11-13 20:52:09 -06:00
animation_blend_space_2d_editor.h Fix dragging blend position 2025-11-06 03:20:10 +03:00
animation_blend_tree_editor_plugin.cpp Fallback to parent class icon by default for gdextension 2025-10-31 18:03:32 +08:00
animation_blend_tree_editor_plugin.h Better deselection handling in AnimationTree editors 2025-10-19 02:38:59 +05:30
animation_library_editor.cpp
animation_library_editor.h
animation_player_editor_plugin.cpp Merge pull request #107959 from rapust/add-keyframe-shortcuts 2025-11-14 14:22:44 -06:00
animation_player_editor_plugin.h Merge pull request #107959 from rapust/add-keyframe-shortcuts 2025-11-14 14:22:44 -06:00
animation_state_machine_editor.cpp Merge pull request #109986 from SomeRanDev/animation_node_state_machine_playback_expansion 2025-10-28 12:19:20 -05:00
animation_state_machine_editor.h Allow reconnecting AnimationNodeStateMachine transitions 2025-10-19 02:38:50 +05:30
animation_track_editor.cpp Fix read-only state for Skeleton and Inspector 2025-11-15 23:10:15 +09:00
animation_track_editor.h Fix read-only state for Skeleton and Inspector 2025-11-15 23:10:15 +09:00
animation_track_editor_plugins.cpp Revert "Replace many uses of `is_class` with `derives_from`." 2025-09-25 13:48:53 +02:00
animation_track_editor_plugins.h
animation_tree_editor_plugin.cpp Revert "Replace many uses of `is_class` with `derives_from`." 2025-09-25 13:48:53 +02:00
animation_tree_editor_plugin.h