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godot/platform
Markus Sauermann 6165498d0e Fix windowsize for fullscreen windows on windowcreation on Windows
Fortunately the location in the codebase was easy to find because there
was a FIXME comment.
2023-02-02 22:40:03 +01:00
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android Clean up the XR export logic 2023-02-01 14:42:40 -08:00
ios Refactor high quality texture import 2023-01-30 15:53:23 +01:00
linuxbsd Use a "warning" icon in `OS.alert()` on Linux/*BSD 2023-02-02 15:17:15 +01:00
macos Fix so that the main window is displayed before the splash screen minimum display time starts counting on Mac OS 2023-02-01 16:21:58 +01:00
uwp Update all outdated online documentation links 2023-01-14 19:38:00 +03:00
web [Net] Remove StreamPeerTLS.blocking_handshake option. 2023-01-28 11:08:02 +01:00
windows Fix windowsize for fullscreen windows on windowcreation on Windows 2023-02-02 22:40:03 +01:00
SCsub
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00