mirror of https://github.com/godotengine/godot
We used to only persist specific sub-folder of /home/web_user/ when running the Web Editor. This resulted in bad UX about default project creation path etc. This PR makes the whole folder persistent, move the zip preloading to a different folder (to avoid persisting it), and automatically prompt the user to import it if present. |
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| .. | ||
| docker | ||
| document_icons | ||
| html | ||
| ios_xcode | ||
| linux | ||
| osx_template.app/Contents | ||
| osx_tools.app/Contents | ||
| shell | ||
| uwp_template | ||
| windows | ||
| project_icon.svg | ||