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Code
5c83e95103
godot
/
servers
/
rendering
/
renderer_rd
/
shaders
/
effects
History
Rémi Verschelde
e1bcadd12d
Merge pull request
#56804
from Calinou/ssr-add-max-roughness-cutoff
...
Add maximum roughness cutoff to SSR to improve performance
2022-12-15 09:20:29 +01:00
..
SCsub
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blur_raster.glsl
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blur_raster_inc.glsl
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bokeh_dof.glsl
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bokeh_dof_inc.glsl
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bokeh_dof_raster.glsl
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copy.glsl
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copy_to_fb.glsl
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cube_to_dp.glsl
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cubemap_downsampler.glsl
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cubemap_downsampler_inc.glsl
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cubemap_downsampler_raster.glsl
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cubemap_filter.glsl
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cubemap_filter_raster.glsl
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cubemap_roughness.glsl
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cubemap_roughness_inc.glsl
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cubemap_roughness_raster.glsl
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fsr_upscale.glsl
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resolve.glsl
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screen_space_reflection.glsl
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screen_space_reflection_filter.glsl
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screen_space_reflection_inc.glsl
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screen_space_reflection_scale.glsl
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specular_merge.glsl
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ss_effects_downsample.glsl
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ssao.glsl
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ssao_blur.glsl
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ssao_importance_map.glsl
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ssao_interleave.glsl
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ssil.glsl
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ssil_blur.glsl
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ssil_importance_map.glsl
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ssil_interleave.glsl
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subsurface_scattering.glsl
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taa_resolve.glsl
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tonemap.glsl
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vrs.glsl
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