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doc_classes
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Merge pull request #88325 from akien-mga/texture-formats
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2024-02-17 00:23:45 +01:00 |
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export
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[Windows] Fix exporting as ZIP when console wrapper and/or embedded PCK is enabled.
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2024-03-15 11:41:48 +02:00 |
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README.md
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…
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SCsub
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[NativeMenu] Implement native popup menu support on Windows.
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2024-03-13 10:51:38 +02:00 |
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console_wrapper_windows.cpp
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…
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crash_handler_windows.cpp
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clang-tidy: Enforce `modernize-use-nullptr`
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2024-03-12 10:59:53 -05:00 |
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crash_handler_windows.h
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Windows: Remove `MSVC` define redundant with `_MSC_VER`
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2023-09-26 11:11:45 +02:00 |
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detect.py
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Merge pull request #89159 from Repiteo/suppress-msvc-false-default
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2024-03-05 09:56:15 +01:00 |
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display_server_windows.cpp
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[DisplayServer] Add separate feature flags for different native dialog types.
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2024-03-26 15:18:06 +02:00 |
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display_server_windows.h
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[NativeMenu] Fix changes lost due to incorrect rebase (menu goes under task bar, dark mode, item text get, docs) and check to ensure help menu is not using native menu on Windows.
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2024-03-15 22:46:47 +02:00 |
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gl_manager_windows_angle.cpp
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[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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2023-09-21 14:21:00 +03:00 |
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gl_manager_windows_angle.h
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[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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2023-09-21 14:21:00 +03:00 |
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gl_manager_windows_native.cpp
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clang-tidy: Enforce `modernize-use-nullptr`
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2024-03-12 10:59:53 -05:00 |
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gl_manager_windows_native.h
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[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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2023-09-21 14:21:00 +03:00 |
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godot.ico
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…
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godot.natvis
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Fix natvis after CowData 64-bit changes
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2024-02-01 13:40:06 -08:00 |
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godot_console.ico
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…
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godot_res.rc
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Windows: Implement `DisplayServer::dialog_show` and `DisplayServer::dialog_input_text`
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2024-03-04 12:53:22 -08:00 |
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godot_res_wrap.rc
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Remove now unused `year` member from `version.py`
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2024-01-25 15:08:34 +01:00 |
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godot_windows.cpp
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Refactor OS exit code to be `EXIT_SUCCESS` by default
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2024-03-08 23:31:24 +01:00 |
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joypad_windows.cpp
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Update joypad_windows.cpp
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2023-09-28 18:24:08 -07:00 |
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joypad_windows.h
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…
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key_mapping_windows.cpp
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Add InputEventKey.location to tell left from right
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2024-01-26 14:42:28 +01:00 |
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key_mapping_windows.h
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Add InputEventKey.location to tell left from right
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2024-01-26 14:42:28 +01:00 |
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lang_table.h
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…
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msvs.py
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Add new VS proj generation logic that supports any platform that wants to opt in
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2024-01-31 16:42:42 +01:00 |
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native_menu_windows.cpp
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[NativeMenu] Fix changes lost due to incorrect rebase (menu goes under task bar, dark mode, item text get, docs) and check to ensure help menu is not using native menu on Windows.
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2024-03-15 22:46:47 +02:00 |
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native_menu_windows.h
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[NativeMenu] Move files to the `display` subfolder.
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2024-03-26 10:18:08 +02:00 |
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os_windows.cpp
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Implement `OS.execute_with_pipe` method to run process with redirected stdio.
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2024-03-27 11:41:16 +02:00 |
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os_windows.h
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Implement `OS.execute_with_pipe` method to run process with redirected stdio.
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2024-03-27 11:41:16 +02:00 |
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platform_config.h
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[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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2023-09-21 14:21:00 +03:00 |
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platform_gl.h
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[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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2023-09-21 14:21:00 +03:00 |
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platform_windows_builders.py
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SCons: Remove `run_in_subprocess` dependency
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2024-03-11 13:20:09 -05:00 |
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rendering_context_driver_vulkan_windows.cpp
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Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
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2024-02-12 10:02:18 -03:00 |
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rendering_context_driver_vulkan_windows.h
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Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
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2024-02-12 10:02:18 -03:00 |
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tts_windows.cpp
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clang-tidy: Enforce `modernize-use-nullptr`
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2024-03-12 10:59:53 -05:00 |
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tts_windows.h
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…
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wgl_detect_version.cpp
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clang-tidy: Enforce `modernize-use-nullptr`
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2024-03-12 10:59:53 -05:00 |
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wgl_detect_version.h
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[ANGLE] Add fallback control options and defaults.
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2023-10-03 16:23:43 +03:00 |
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windows_terminal_logger.cpp
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…
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windows_terminal_logger.h
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…
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