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godot/core/object
Rémi Verschelde 48cf825839
Merge pull request #89451 from AThousandShips/emit_fix
[Core] Disconnect one-shot signals before calling callbacks
2024-03-24 01:15:52 +01:00
..
SCsub
callable_method_pointer.cpp
callable_method_pointer.h
class_db.cpp
class_db.h
make_virtuals.py
message_queue.cpp [Core] Prevent further infinite recursion when printing errors 2024-03-14 22:44:22 +01:00
message_queue.h
method_bind.cpp
method_bind.h
object.compat.inc
object.cpp [Core] Disconnect one-shot signals before calling callbacks 2024-03-20 20:24:44 +01:00
object.h
object_id.h
ref_counted.cpp
ref_counted.h
script_instance.cpp
script_instance.h
script_language.cpp Merge pull request #89261 from paulloz/core/fix-script-reloading-outside-script-editor 2024-03-24 01:15:23 +01:00
script_language.h Merge pull request #89261 from paulloz/core/fix-script-reloading-outside-script-editor 2024-03-24 01:15:23 +01:00
script_language_extension.cpp
script_language_extension.h
undo_redo.cpp
undo_redo.h
worker_thread_pool.cpp
worker_thread_pool.h