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godot/tests
Rémi Verschelde ce3ebacb3e
Merge pull request #107381 from smix8/ref_iterations_2d
Change 2D navigation region and link updates to an async process
2025-06-12 23:32:48 +02:00
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core Add a smoke test to `Span` in debug builds to recover from non-empty `nullptr` `Span`. 2025-06-12 12:19:21 +02:00
data Use libjpeg-turbo for improved jpg compatibility and speed 2025-05-02 11:47:56 +02:00
python_build Avoid unnecessary version_get_uniform() calls 2025-04-28 15:05:59 +02:00
scene Adding tests for Animation Blend Tree 2025-06-10 13:53:01 +02:00
servers Merge pull request #107381 from smix8/ref_iterations_2d 2025-06-12 23:32:48 +02:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
create_test.py Style: Integrate `#pragma once` in builders/checks 2025-03-07 17:32:33 -06:00
display_server_mock.h Change `DisplayServerMacOS` from `GDCLASS` to `GDSOFTCLASS`. Add `GDSOFTCLASS` to other display servers. 2025-04-10 09:18:58 +03:00
test_macros.cpp
test_macros.h Core: Add dedicated `BitField` template 2025-04-11 11:53:26 -05:00
test_main.cpp Adding tests for Animation Blend Tree 2025-06-10 13:53:01 +02:00
test_main.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
test_tools.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
test_utils.cpp
test_utils.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
test_validate_testing.h Use initializer list in Arrays 2025-03-26 18:38:15 +01:00