| .. |
|
dummy
|
Always perform color correction and debanding on nonlinear sRGB values.
|
2025-07-08 13:44:53 -04:00 |
|
environment
|
…
|
|
|
renderer_rd
|
Fix mobile renderer motion vectors regression
|
2025-08-12 16:45:31 -05:00 |
|
storage
|
Always perform color correction and debanding on nonlinear sRGB values.
|
2025-07-08 13:44:53 -04:00 |
|
SCsub
|
…
|
|
|
instance_uniforms.cpp
|
…
|
|
|
instance_uniforms.h
|
…
|
|
|
renderer_canvas_cull.cpp
|
…
|
|
|
renderer_canvas_cull.h
|
…
|
|
|
renderer_canvas_render.cpp
|
…
|
|
|
renderer_canvas_render.h
|
…
|
|
|
renderer_compositor.cpp
|
…
|
|
|
renderer_compositor.h
|
…
|
|
|
renderer_geometry_instance.cpp
|
…
|
|
|
renderer_geometry_instance.h
|
…
|
|
|
renderer_scene_cull.cpp
|
…
|
|
|
renderer_scene_cull.h
|
…
|
|
|
renderer_scene_occlusion_cull.cpp
|
…
|
|
|
renderer_scene_occlusion_cull.h
|
Move occlusion culling back to being based on euclidian distance but with some distance calculation using double precision
|
2025-07-08 13:38:36 +02:00 |
|
renderer_scene_render.cpp
|
…
|
|
|
renderer_scene_render.h
|
…
|
|
|
renderer_viewport.cpp
|
Metal: Ensure correct output texture format selection
|
2025-08-08 12:50:16 +10:00 |
|
renderer_viewport.h
|
…
|
|
|
rendering_context_driver.cpp
|
…
|
|
|
rendering_context_driver.h
|
…
|
|
|
rendering_device.compat.inc
|
…
|
|
|
rendering_device.cpp
|
Merge pull request #108919 from KeyboardDanni/d3d12_init_shader_model_check
|
2025-08-01 11:45:19 -05:00 |
|
rendering_device.h
|
…
|
|
|
rendering_device_binds.cpp
|
…
|
|
|
rendering_device_binds.h
|
…
|
|
|
rendering_device_commons.cpp
|
…
|
|
|
rendering_device_commons.h
|
Check for Vulkan Memory Model support and make it a variant.
|
2025-07-25 09:24:58 -03:00 |
|
rendering_device_driver.cpp
|
…
|
|
|
rendering_device_driver.h
|
…
|
|
|
rendering_device_graph.cpp
|
D3D12: Fix shader model check, initialization error handling
|
2025-07-28 20:35:45 -04:00 |
|
rendering_device_graph.h
|
…
|
|
|
rendering_light_culler.cpp
|
…
|
|
|
rendering_light_culler.h
|
…
|
|
|
rendering_method.cpp
|
…
|
|
|
rendering_method.h
|
…
|
|
|
rendering_server_constants.h
|
…
|
|
|
rendering_server_default.cpp
|
Merge pull request #108697 from clayjohn/pump-task
|
2025-07-30 09:03:42 -05:00 |
|
rendering_server_default.h
|
…
|
|
|
rendering_server_globals.cpp
|
…
|
|
|
rendering_server_globals.h
|
…
|
|
|
rendering_shader_container.cpp
|
…
|
|
|
rendering_shader_container.h
|
…
|
|
|
rendering_shader_library.h
|
…
|
|
|
shader_compiler.cpp
|
…
|
|
|
shader_compiler.h
|
…
|
|
|
shader_include_db.cpp
|
…
|
|
|
shader_include_db.h
|
…
|
|
|
shader_language.cpp
|
Fix shader function overloads with incorrect order
|
2025-07-05 09:50:55 +03:00 |
|
shader_language.h
|
…
|
|
|
shader_preprocessor.cpp
|
…
|
|
|
shader_preprocessor.h
|
…
|
|
|
shader_types.cpp
|
Fix a few improper memory accesses in the clustered forward vertex shader
|
2025-06-22 23:41:03 -07:00 |
|
shader_types.h
|
…
|
|
|
shader_warnings.cpp
|
Mark GDScript and shader warnings for translation
|
2025-06-24 23:11:56 +02:00 |
|
shader_warnings.h
|
…
|
|