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godot/scene
Rémi Verschelde 57f064eaba
Merge pull request #107219 from RandomShaper/fix_overduplicate_res
Fix resources wrongly duplicated upon instantiating inherited scenes
2025-06-07 00:44:11 +02:00
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2d Fix rotated/flipped tiles destination rect calculations 2025-06-05 14:50:00 +02:00
3d Merge pull request #107192 from MajorMcDoom/lightmap-allow-empty-user-data 2025-06-06 17:38:03 +02:00
animation Add node started/finished signals for animation state machines 2025-06-05 12:09:16 -07:00
audio Base accessibility API. 2025-04-08 20:14:28 +03:00
debugger Editor: Explicit parse_message handlers 2025-06-03 13:24:58 +02:00
gui Merge pull request #107198 from beicause/color-picker-fix-okhsl-cursor 2025-06-06 17:38:19 +02:00
main Merge pull request #106307 from Rubonnek/improve_timer_error 2025-06-05 13:11:44 +02:00
resources Fix resources wrongly duplicated upon instantiating inherited scenes 2025-06-06 17:45:45 +02:00
theme Merge pull request #106300 from bruvzg/rtl_ualp 2025-06-05 13:11:39 +02:00
SCsub
property_list_helper.cpp
property_list_helper.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
property_utils.cpp Validate custom type script before loading it 2025-03-02 14:55:30 +01:00
property_utils.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
register_scene_types.cpp Merge pull request #106846 from TokageItLab/mod-target 2025-06-06 17:37:19 +02:00
register_scene_types.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
scene_string_names.h Add node started/finished signals for animation state machines 2025-06-05 12:09:16 -07:00