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godot/scene
Yufeng Ying 7a1a970c25 size() <= 0 and size() < 1. 2025-04-02 19:18:44 +08:00
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2d Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
3d Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
animation Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
audio Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
debugger Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
gui size() <= 0 and size() < 1. 2025-04-02 19:18:44 +08:00
main Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
resources size() <= 0 and size() < 1. 2025-04-02 19:18:44 +08:00
theme Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
SCsub
property_list_helper.cpp
property_list_helper.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
property_utils.cpp Validate custom type script before loading it 2025-03-02 14:55:30 +01:00
property_utils.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
register_scene_types.cpp Allow to compile templates without navigation features 2025-04-01 11:53:35 -03:00
register_scene_types.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
scene_string_names.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00