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godotengine
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godot
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https://github.com/godotengine/godot
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Code
577ee919d4
godot
/
editor
/
gui
History
kobewi
7f0d81c433
Improve path handling in EditorQuickOpenDialog
2025-02-10 22:16:24 +01:00
..
SCsub
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editor_bottom_panel.cpp
Fix `BottomPanel` excessive width.
2025-01-19 14:21:43 +02:00
editor_bottom_panel.h
Fix `BottomPanel` excessive width.
2025-01-19 14:21:43 +02:00
editor_dir_dialog.cpp
…
editor_dir_dialog.h
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editor_file_dialog.cpp
…
editor_file_dialog.h
…
editor_object_selector.cpp
Cleanup editor history when opening the history menu popup & set appropriate class icon for object in it. Handle do&undo for selection when reparenting
2025-01-07 23:15:30 +01:00
editor_object_selector.h
…
editor_quick_open_dialog.cpp
Improve path handling in EditorQuickOpenDialog
2025-02-10 22:16:24 +01:00
editor_quick_open_dialog.h
Tweak Quick Open theming
2025-02-07 11:41:32 +02:00
editor_run_bar.cpp
Add support for specifying whether to play the current scene or a specific scene in XR or regular mode
2025-01-12 22:02:24 -08:00
editor_run_bar.h
Add support for specifying whether to play the current scene or a specific scene in XR or regular mode
2025-01-12 22:02:24 -08:00
editor_scene_tabs.cpp
Reorganize EditorNode menu options
2025-01-09 12:21:56 +01:00
editor_scene_tabs.h
Reorganize EditorNode menu options
2025-01-09 12:21:56 +01:00
editor_spin_slider.cpp
Make EditorSpinSlider display a slider for floats with a step of 1.0
2025-01-22 23:03:01 +01:00
editor_spin_slider.h
Make EditorSpinSlider display a slider for floats with a step of 1.0
2025-01-22 23:03:01 +01:00
editor_title_bar.cpp
…
editor_title_bar.h
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editor_toaster.cpp
EditorToaster::popup_str() must always defer to the main MessageQueue
2025-01-30 11:05:59 +01:00
editor_toaster.h
…
editor_validation_panel.cpp
…
editor_validation_panel.h
…
editor_version_button.cpp
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editor_version_button.h
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editor_zoom_widget.cpp
…
editor_zoom_widget.h
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scene_tree_editor.cpp
[Editor] Prevent deferred tooltip update crash
2025-02-10 15:18:04 +01:00
scene_tree_editor.h
…