mirror of https://github.com/godotengine/godot
- Now there is only one solution that contains both GodotSharp and GodotSharpEditor project. Previously we had one solution for each project - GodotSharpEditor reference GodotShatp with a 'ProjectReference'. Previously it was a 'Reference' to the assembly - This also simplifies the command line option to generate this solution: 'godot --generate-cs-api <OutputDir>' |
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| .. | ||
| macros.h | ||
| mono_reg_utils.cpp | ||
| mono_reg_utils.h | ||
| osx_utils.cpp | ||
| osx_utils.h | ||
| path_utils.cpp | ||
| path_utils.h | ||
| string_utils.cpp | ||
| string_utils.h | ||
| thread_local.cpp | ||
| thread_local.h | ||