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godot/modules/mono/editor/Godot.NET.Sdk
AbsoluteMoose 3b4b0c530e Handle initializer case in FullyQualifiedSyntax
- Prevents source generators from fully qualifying names being assigned to within an object initializer
- Adds ResourceTextureWithInitializer test cases to ExportedFields and ExportedProperties

Co-Authored-By: Paul Joannon <437025+paulloz@users.noreply.github.com>
Co-Authored-By: Paviel Kraskoŭski <kraskovskiy94@gmail.com>
2025-11-29 08:54:49 -06:00
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Godot.NET.Sdk Bump version to 4.6-dev 2025-09-15 15:50:22 -05:00
Godot.SourceGenerators Handle initializer case in FullyQualifiedSyntax 2025-11-29 08:54:49 -06:00
Godot.SourceGenerators.Sample Move to .NET8 2024-12-13 14:00:13 +01:00
Godot.SourceGenerators.Tests Handle initializer case in FullyQualifiedSyntax 2025-11-29 08:54:49 -06:00
.gitignore
Godot.NET.Sdk.sln Dotnet: Fix attributes for `sln`/`csproj` files 2024-05-03 12:21:51 -05:00