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a_star.cpp
AStar: Make get_closest_point() deterministic for equidistant points
2020-06-09 11:04:12 +02:00
a_star.h
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aabb.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
aabb.h
Update core documentation to match recent C# changes
2020-07-21 14:44:53 -04:00
audio_frame.h
Ensure assignment operators return by reference to avoid unnecessary copies.
2020-09-04 09:18:19 +01:00
basis.cpp
Addition of SDFGI for open world global illumination
2020-06-26 11:06:48 -03:00
basis.h
Initialise Basis elements with a default Basis in the declaration.
2020-09-08 12:15:08 +01:00
camera_matrix.cpp
Added volumetric fog effect.
2020-08-13 11:28:45 -03:00
camera_matrix.h
Added volumetric fog effect.
2020-08-13 11:28:45 -03:00
delaunay_2d.h
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delaunay_3d.h
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
disjoint_set.h
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
expression.cpp
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
2020-09-03 19:56:24 +03:00
expression.h
Add a test suite for Expression
2020-08-27 15:16:09 +02:00
face3.cpp
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
2020-05-27 14:28:34 +03:00
face3.h
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
geometry_2d.cpp
Style: Fix copyright headers
2020-06-25 16:33:44 +02:00
geometry_2d.h
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
2020-05-27 14:28:34 +03:00
geometry_3d.cpp
Update core documentation to match recent C# changes
2020-07-21 14:44:53 -04:00
geometry_3d.h
Addition of SDFGI for open world global illumination
2020-06-26 11:06:48 -03:00
math_defs.h
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math_fieldwise.cpp
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math_fieldwise.h
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math_funcs.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
math_funcs.h
Linux/BSD: Fix support for NetBSD
2020-09-18 10:27:55 +02:00
octree.h
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
2020-05-27 14:28:34 +03:00
plane.cpp
Update core documentation to match recent C# changes
2020-07-21 14:44:53 -04:00
plane.h
Update core documentation to match recent C# changes
2020-07-21 14:44:53 -04:00
quat.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
quat.h
Ensure assignment operators return by reference to avoid unnecessary copies.
2020-09-04 09:18:19 +01:00
quick_hull.cpp
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
2020-05-27 14:28:34 +03:00
quick_hull.h
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
2020-05-27 14:28:34 +03:00
random_number_generator.cpp
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random_number_generator.h
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
random_pcg.cpp
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random_pcg.h
Linux/BSD: Fix support for NetBSD
2020-09-18 10:27:55 +02:00
rect2.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
rect2.h
Style: Remove unnecessary semicolons from `core`
2020-05-19 15:57:56 +02:00
transform.cpp
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transform.h
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transform_2d.cpp
Simplify Transform2D get_rotation
2020-06-17 01:00:42 -04:00
transform_2d.h
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triangle_mesh.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
triangle_mesh.h
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triangulate.cpp
Style: Remove unnecessary semicolons from `core`
2020-05-19 15:57:56 +02:00
triangulate.h
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vector2.cpp
Style: Remove unnecessary semicolons from `core`
2020-05-19 15:57:56 +02:00
vector2.h
Change inequality comparison operators to use exact equality
2020-09-08 18:10:58 -04:00
vector3.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
vector3.h
Change inequality comparison operators to use exact equality
2020-09-08 18:10:58 -04:00
vector3i.cpp
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vector3i.h
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00