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godot/modules/mono/editor/GodotTools
Raul Santos f0c9253bec
[.NET] Require `net9.0` for Android exports
To ensure Android exports are compatible with the new Play Store
requirement that all `.so` libraries included are aligned to 16k,
we now require C# projects to target `net9.0` which uses the
correct alignment (as opposed to the current one of 4k).

The thirdparty jar library has also been updated to the one from
the 9.0.4 runtime package so it's compatible with non-gradle
builds targeting `net9.0`.

Non-android projects are not affect, the minimum TFM is still
`net8.0`.
2025-09-05 04:14:27 +02:00
..
GodotTools Merge pull request #108053 from raulsntos/dotnet/check-msbuild-panel-for-details 2025-06-28 13:03:27 +02:00
GodotTools.BuildLogger Fix build logger unable to handle an event without an associated file 2024-08-29 20:33:47 +02:00
GodotTools.Core Move to .NET8 2024-12-13 14:00:13 +01:00
GodotTools.IdeMessaging Dotnet: Fix attributes for `sln`/`csproj` files 2024-05-03 12:21:51 -05:00
GodotTools.IdeMessaging.CLI Dotnet: Fix attributes for `sln`/`csproj` files 2024-05-03 12:21:51 -05:00
GodotTools.OpenVisualStudio C#: Use dotnet CLI to launch OpenVisualStudio.dll 2024-09-19 19:23:01 +02:00
GodotTools.ProjectEditor [.NET] Require `net9.0` for Android exports 2025-09-05 04:14:27 +02:00
GodotTools.Shared Move to .NET8 2024-12-13 14:00:13 +01:00
.gitignore
GodotTools.sln Dotnet: Fix attributes for `sln`/`csproj` files 2024-05-03 12:21:51 -05:00