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joints
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Style: Cleanup uses of double spaces between words
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2021-06-07 12:06:59 +02:00 |
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SCsub
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area_pair_sw.cpp
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Fix and clean disabled shapes handling in godot physics servers
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2021-06-22 16:48:24 -07:00 |
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area_pair_sw.h
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…
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area_sw.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
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area_sw.h
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
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body_pair_sw.cpp
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Fix GodotPhysics solver with kinematic body set to report contacts
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2021-08-04 10:41:58 -07:00 |
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body_pair_sw.h
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…
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body_sw.cpp
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Epsilon check for angular velocity in BodySW
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2021-08-16 20:11:46 +02:00 |
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body_sw.h
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Fix applied rotation from moving platforms in move_and_slide
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2021-08-09 12:04:57 -07:00 |
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broad_phase_basic.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
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broad_phase_basic.h
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Fixed unnecessary bvh tree updates when calling set_pairable
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2021-05-04 12:24:31 -07:00 |
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broad_phase_bvh.cpp
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BVH - thread safety option
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2021-05-25 10:47:32 +01:00 |
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broad_phase_bvh.h
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Fixed unnecessary bvh tree updates when calling set_pairable
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2021-05-04 12:24:31 -07:00 |
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broad_phase_octree.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
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broad_phase_octree.h
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Fixed unnecessary bvh tree updates when calling set_pairable
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2021-05-04 12:24:31 -07:00 |
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broad_phase_sw.cpp
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Style: Replaces uses of 0/NULL by nullptr (C++11)
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2021-05-04 16:30:23 +02:00 |
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broad_phase_sw.h
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Fixed unnecessary bvh tree updates when calling set_pairable
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2021-05-04 12:24:31 -07:00 |
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collision_object_sw.cpp
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Fix and clean disabled shapes handling in godot physics servers
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2021-06-22 16:48:24 -07:00 |
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collision_object_sw.h
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Fix and clean disabled shapes handling in godot physics servers
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2021-06-22 16:48:24 -07:00 |
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collision_solver_sat.cpp
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Fix Transform::xform(Plane) functions, add Transform unit tests
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2021-08-07 08:05:39 +01:00 |
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collision_solver_sat.h
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Style: Replaces uses of 0/NULL by nullptr (C++11)
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2021-05-04 16:30:23 +02:00 |
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collision_solver_sw.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
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collision_solver_sw.h
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Style: Replaces uses of 0/NULL by nullptr (C++11)
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2021-05-04 16:30:23 +02:00 |
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constraint_sw.h
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Style: Replaces uses of 0/NULL by nullptr (C++11)
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2021-05-04 16:30:23 +02:00 |
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gjk_epa.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
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gjk_epa.h
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…
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joints_sw.h
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Style: Replaces uses of 0/NULL by nullptr (C++11)
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2021-05-04 16:30:23 +02:00 |
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physics_server_sw.cpp
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Fix 3D moving platform logic
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2021-08-09 18:55:49 -07:00 |
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physics_server_sw.h
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Fix 3D moving platform logic
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2021-08-09 18:55:49 -07:00 |
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shape_sw.cpp
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Replace QuickHull with Bullet's convex hull computer.
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2021-05-22 08:16:43 +02:00 |
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shape_sw.h
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space_sw.cpp
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Fix 3D moving platform logic
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2021-08-09 18:55:49 -07:00 |
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space_sw.h
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Fix 3D moving platform logic
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2021-08-09 18:55:49 -07:00 |
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step_sw.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
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step_sw.h
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