mirror of https://github.com/godotengine/godot
-load() was in the GDScript docs but missing in the scripting-different music for platformer 2D and 3D -fix how documentation is generated, built in doc browser should be always up to date -copypaste, scrolling, etc in builtin doc -built-in scripts get saved now (though debugger may not always work on them) -Theme can be set to controls as a property |
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| .. | ||
| SCsub | ||
| gd_compiler.cpp | ||
| gd_compiler.h | ||
| gd_editor.cpp | ||
| gd_functions.cpp | ||
| gd_functions.h | ||
| gd_parser.cpp | ||
| gd_parser.h | ||
| gd_pretty_print.cpp | ||
| gd_pretty_print.h | ||
| gd_script.cpp | ||
| gd_script.h | ||
| gd_tokenizer.cpp | ||
| gd_tokenizer.h | ||