mirror of https://github.com/godotengine/godot
- Added a very simple parser that can extract the namespace and class name of a C# script. |
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|---|---|---|
| .. | ||
| macros.h | ||
| mono_reg_utils.cpp | ||
| mono_reg_utils.h | ||
| osx_utils.cpp | ||
| osx_utils.h | ||
| path_utils.cpp | ||
| path_utils.h | ||
| string_utils.cpp | ||
| string_utils.h | ||
| thread_local.cpp | ||
| thread_local.h | ||