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godot/scene/3d/physics/joints
Aaron Franke 9fbf5808a0
Rename server "free" functions to "free_rid" to match exposed API
2025-09-30 16:52:25 -07:00
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cone_twist_joint_3d.cpp Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
cone_twist_joint_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
generic_6dof_joint_3d.cpp
generic_6dof_joint_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
hinge_joint_3d.cpp Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
hinge_joint_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
joint_3d.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
joint_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
pin_joint_3d.cpp
pin_joint_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
slider_joint_3d.cpp
slider_joint_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00