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godot/platform
Paweł Fertyk d8f8ae0ce1 Fix `set_window_size` crash when using NaN
Fixes #60466.

(cherry picked from commit b3f822eaae)
2022-07-07 14:11:01 +02:00
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android Android: Only warn when Target SDK is non default 2022-07-03 17:44:34 +02:00
iphone Fix simulatenous touches for different touch types 2022-05-05 15:47:01 +02:00
javascript [JS] Add flag to disable weak symbols in ZSTD. 2022-05-05 15:47:02 +02:00
osx Add empty translation files to the exported app bundle, to allow translation detection by the OS. 2022-02-17 10:30:53 +01:00
server Server: Fix skip libstdc++ static linking on macOS 2022-02-17 10:22:06 +01:00
uwp Fixed the missing DLL's issue 2022-07-07 14:08:49 +02:00
windows Fix DST Error on Windows 2022-03-17 13:36:19 +01:00
x11 Fix `set_window_size` crash when using NaN 2022-07-07 14:11:01 +02:00
SCsub
register_platform_apis.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00