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godot/scene
Markus Sauermann 4d6a6b21e2 Allow canceling drag-and-drop with right mouse button
This is a small usability enhancement, that allows users to cancel
drag-and-drop without the need to press the escape key on the keyboard.
2024-12-11 00:13:54 +01:00
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2d Merge pull request #99397 from yosoyfreeman/master 2024-12-10 14:15:59 -06:00
3d Merge pull request #99397 from yosoyfreeman/master 2024-12-10 14:15:59 -06:00
animation Add contains_char() for single-character 'contains' calls. 2024-12-06 20:23:35 +01:00
audio Merge pull request #95711 from TokageItLab/warn-oneshot-prop 2024-11-22 14:54:30 -06:00
debugger [Debugger] Fix scene debugger crash when editor shortcuts are invalid 2024-12-10 10:49:24 +01:00
gui Merge pull request #88950 from bruvzg/excap 2024-12-10 14:16:10 -06:00
main Allow canceling drag-and-drop with right mouse button 2024-12-11 00:13:54 +01:00
resources Merge pull request #91604 from nongvantinh/implement-7946 2024-12-09 14:33:29 -06:00
theme [Scene] Add `SceneStringName::FlatButton` 2024-12-10 11:12:26 +03:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
property_list_helper.cpp
property_list_helper.h
property_utils.cpp Use `(r)find_char` instead of `(r)find` for single characters 2024-11-17 10:02:18 +01:00
property_utils.h
register_scene_types.cpp Save color palette as resources to reuse later 2024-12-06 20:16:06 +07:00
register_scene_types.h
scene_string_names.h [Scene] Add `SceneStringName::FlatButton` 2024-12-10 11:12:26 +03:00