1
0
Fork 0
godot/scene
A Thousand Ships 5dcab0e606
Prevent some internal nodes being duplicated in Controls
2025-02-10 13:27:08 +01:00
..
2d Fix seed not randomizing for particles. Fix seed being stored when fixed seed is off 2025-02-04 12:17:21 +01:00
3d Fix a crash bug in LightmapGI::_assign_lightmaps triggered after reparenting 2025-02-05 12:18:56 +01:00
animation Merge pull request #102433 from akien-mga/unexpose-AnimationNodeStartState-EndState 2025-02-10 10:49:14 +01:00
audio Add `volume_linear` property and methods for audio-related classes 2024-12-18 12:41:57 -08:00
debugger Fix runtime crash with 3D selection with no camera 2025-02-02 13:58:38 -03:00
gui Prevent some internal nodes being duplicated in Controls 2025-02-10 13:27:08 +01:00
main Merge pull request #99890 from Sauermann/fix-vp-mouse-notifications 2025-02-03 11:14:42 -06:00
resources Merge pull request #102132 from Ivorforce/optimize-font-internal-cow 2025-02-07 14:50:41 -06:00
theme SCons: Properly `NoCache` all text files 2025-01-16 16:59:12 -06:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
property_list_helper.cpp
property_list_helper.h
property_utils.cpp Use `(r)find_char` instead of `(r)find` for single characters 2024-11-17 10:02:18 +01:00
property_utils.h
register_scene_types.cpp Don't expose AnimationNodeStartState and AnimationNodeEndState as internal, this triggers a ClassDB bug 2025-02-04 22:19:56 +01:00
register_scene_types.h
scene_string_names.h Merge pull request #100036 from Chaosus/hover_sname 2024-12-11 12:24:09 +03:00