mirror of https://github.com/godotengine/godot
I couldn't find a tool that enforces it, so I went the manual route: ``` find -name "thirdparty" -prune \ -o -name "*.cpp" -o -name "*.h" -o -name "*.m" -o -name "*.mm" \ -o -name "*.glsl" > files perl -0777 -pi -e 's/\n}\n([^#])/\n}\n\n\1/g' $(cat files) misc/scripts/fix_style.sh -c ``` This adds a newline after all `}` on the first column, unless they are followed by `#` (typically `#endif`). This leads to having lots of places with two lines between function/class definitions, but clang-format then fixes it as we enforce max one line of separation. This doesn't fix potential occurrences of function definitions which are indented (e.g. for a helper class defined in a .cpp), but it's better than nothing. Also can't be made to run easily on CI/hooks so we'll have to be careful with new code. Part of #33027. |
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|---|---|---|
| .. | ||
| build_scripts | ||
| doc_classes | ||
| editor | ||
| glue | ||
| icons | ||
| mono_gd | ||
| utils | ||
| .gitignore | ||
| SCsub | ||
| __init__.py | ||
| class_db_api_json.cpp | ||
| class_db_api_json.h | ||
| config.py | ||
| csharp_script.cpp | ||
| csharp_script.h | ||
| godotsharp_defs.h | ||
| godotsharp_dirs.cpp | ||
| godotsharp_dirs.h | ||
| managed_callable.cpp | ||
| managed_callable.h | ||
| mono_gc_handle.cpp | ||
| mono_gc_handle.h | ||
| register_types.cpp | ||
| register_types.h | ||
| signal_awaiter_utils.cpp | ||
| signal_awaiter_utils.h | ||