mirror of https://github.com/godotengine/godot
Uses MeshGL64 for more floating point precision. Co-Authored-By: 31 <31eee384@gmail.com> Co-Authored-By: Claudio Z <120678869+cloudofoz@users.noreply.github.com> |
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| .. | ||
| doc_classes | ||
| editor | ||
| icons | ||
| SCsub | ||
| config.py | ||
| csg.cpp | ||
| csg.h | ||
| csg_shape.cpp | ||
| csg_shape.h | ||
| register_types.cpp | ||
| register_types.h | ||