mirror of https://github.com/godotengine/godot
Try opening EGL display when checking if ANGLE is supported. |
||
|---|---|---|
| .. | ||
| SCsub | ||
| egl_manager.cpp | ||
| egl_manager.h | ||
Try opening EGL display when checking if ANGLE is supported. |
||
|---|---|---|
| .. | ||
| SCsub | ||
| egl_manager.cpp | ||
| egl_manager.h | ||