mirror of https://github.com/godotengine/godot
any -> any_peer sync -> call_local ordered -> unreliable_ordered Multiplayer.RPC_MODE_ANY -> RPC_MODE_ANY_PEER Multiplayer.TRANSFER_MODE_ORDERED -> TRANSFER_MODE_UNRELIABLE_ORDERED |
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|---|---|---|
| .. | ||
| SCsub | ||
| multiplayer.h | ||
| multiplayer_api.cpp | ||
| multiplayer_api.h | ||
| multiplayer_peer.cpp | ||
| multiplayer_peer.h | ||
| multiplayer_replicator.cpp | ||
| multiplayer_replicator.h | ||
| rpc_manager.cpp | ||
| rpc_manager.h | ||