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godot/modules/jolt_physics/objects
Mikael Hermansson 62e8b1e5fd Fix broken negative scaling when using Jolt Physics 2025-03-02 01:14:19 +01:00
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jolt_area_3d.cpp Fix broken negative scaling when using Jolt Physics 2025-03-02 01:14:19 +01:00
jolt_area_3d.h Refactor post-step operations in Jolt module to be done as needed 2025-01-25 12:22:30 +01:00
jolt_body_3d.cpp Fix broken negative scaling when using Jolt Physics 2025-03-02 01:14:19 +01:00
jolt_body_3d.h Fix kinematic bodies not synchronizing state when using Jolt Physics 2025-01-19 16:18:14 +01:00
jolt_group_filter.cpp
jolt_group_filter.h
jolt_object_3d.cpp Skip `Object::to_string` when Jolt Physics is on separate thread 2025-02-11 22:55:32 +01:00
jolt_object_3d.h Refactor post-step operations in Jolt module to be done as needed 2025-01-25 12:22:30 +01:00
jolt_physics_direct_body_state_3d.cpp
jolt_physics_direct_body_state_3d.h
jolt_shaped_object_3d.cpp Fix broken negative scaling when using Jolt Physics 2025-03-02 01:14:19 +01:00
jolt_shaped_object_3d.h Refactor post-step operations in Jolt module to be done as needed 2025-01-25 12:22:30 +01:00
jolt_soft_body_3d.cpp Skip `Object::to_string` when Jolt Physics is on separate thread 2025-02-11 22:55:32 +01:00
jolt_soft_body_3d.h Skip `Object::to_string` when Jolt Physics is on separate thread 2025-02-11 22:55:32 +01:00